This cloth simulator is an assignment from CS 5643: Physically Based Animation for Computer Graphics , a graduate course at Cornell taught by Dr. Doug James. This project models a piece of cloth using “Position Based Dynamics” (PBD) as described by Muller et al. (2006). Simulations run in real-time on a desktop computer allowing the user to [...]
Position Based Fluids
bryan2017-05-22T20:55:22+00:00This Position Based Fluid simulator is an assignment from CS 5643: Physically Based Animation for Computer Graphics , a graduate course at Cornell taught by Dr. Doug James. This project as an implementation of "Position Based Fluids" (PBF) as described by Macklin and Muller (2013). Source: Code Results